free web hosting | free hosting | Business Hosting Services | Free Website Submission | shopping cart | php hosting

Sagas

Here will be sagas.

If you think about a saga send it to us Gotenks and Vegito and if we use it you will receive 200,000 $ for it.

 

Sagas Stat
Goda's saga Not started
Rantor's saga
What happened
Not started
Goro's saga Not started
Tundra's saga Not started
Lin Suzukee's saga Started 22/12/02
Jin Suzukee's saga Started 11/01/03
 

 

 

Goda's Story

A new monster as call upon us his name is Goda. He is the most fearsome warrior of the universe he as the strongest moves and his Level is incredible so don't try to take on him alone. He is part Saiyajin, Namek, Changeling and as the ability the regenerate is body just like Buu. He is the perfect warrior.

Here is the story of his birth. Goda was once a good Saiyajin and had a god heart. He was the most loved one and the stronger. He was able to use some master techniques and he was only 10. I was so proud of him and admire him. I thought he was the one who would end the Dark War once and for all but I was wrong. When he was 18, he started a quest to fight evil, he agreed to take me with him. After a few years of fighting, he become stronger and stronger as I did, he become confident and thought no one could ever beat him.

One day, we across a planet called TechnoZa. It was a planet made out of an advance technology no one have ever seen. We weren't here to do something evil but peoples there didn't trust us. A big fight started between the peoples of the planet and Goda I tried to help him, but I was in the way, I was to young and to weak to fight, I was only 8 at that time. Goda was taking control of the fight until the peoples came up with there strongest fighter. He was as strong as Goda, huge as we are in mammoth ape form, as fast as 2 time the sound. Goda thought it was a peace of cake, but the beast was to much for him. Goda tried the best he can, but this creature hurt him pretty badly. Goda use one of is special move the Goda beam and pierce trough the body of the beast. Goda had use all his energy and was to weak to continue the battle. I tried to help him as I could, but the beast found me and tried to kill me as well. The beast lunched a big beam at me. Goda took all the hit and saved me, he died in my hands by saving me. I cried and cried, but nothing would make him come back. Then the peoples tried to get me along but I managed to escape and hide in the swears.

After 2 days, I reach the surface and hide during the day in the swears and at night going for food that's when I found the lab... . I managed to get in but I was sneaking around watching for anything I could use or searching for a ship. The only thing I saw was Goda's body in some kind of regeneration tank but much more sophisticate. I first thought he was alive but soon find out he was something else.

The next night I reach the lab and sneak my way to the room where Goda was. They were making experiment on him, using a Namek, and A Changeling they managed to redo the entire DNA of Goda and had some particular use out of it. Goda was no more what he was, he had become a warrior of destruction and pure evilness, he had no compassion and no love for any one I mean any one. I was so afraid I just got out of there and managed to find a ship as soon as I could what ever it was and found my way back home, to Vegeta.

I thought I would never see him again but now my most fearsome nightmare as come true Goda.

If you where asking how come I know so much about him? Well! He was my older brother.

Gotenks

His Level is 60 and all Stats 6 000

Here is his moves :

 

Goda split form 6 clone of him self they have all his Stats
Goda beam His finisher
Goda force attack His power up attack
Goda duplicator This beam can reproduce anything from peoples to items
Mega absorption This won't kill you it will only absorb you in his body and you will be trap there
Absorption protection This allow Goda to protect him from any kind of absorption by creating an electric field around is body

 

SSj 1 to 5
Flying 1 to 8
22. Oozaru
35. Kamehameha
41. Chou Kame Hame Ha "Ultimate Kame Hame Ha"
50. Kienzan
62. Renzokou Kikou Ha
71. Gyariku Hou "Garlic Gun"
97. Saisei "Regeneration"
129. Super Ghost Kamikaze Attack
177. Dodonpa
192. Bio Ekisyushyu Kyodai Ka
204. Power Ball
208. Big Bang Attack
210. Final Flash
237. Makkankosappo "Screw Beam of the Devil"
242. Masenkou "Devil Blast"
255. Ryu Ken "Dragon Fist"
274. Finish Buster
282. Black Bomb Kamehameha

 


Rantor's Story

A few centuries ago Rantor was a powerful demonic warrior, growing stronger and stronger until a mage council decided it was enough they had to do something to stop Rantor from killing and destroying. They all regrouped and called upon their mystic forces to seal Rantor in 4 Boxes controlled by an element.

His Breath was sealed in the box of Fire.
His Blood was sealed in the box of Water.
His Skin was sealed in the box of the Earth.
His Spirit was sealed in the box of the Air.

Now someone as released Rantor's parts and Rantor as return to our world and even more powerful then he once was. This Demonic Creature must be stop once and for all. His heart of darkness and chaos will put under is evilness all creatures in the dimension and turn them as his own slaves.

His Level is 100 and all Stats 10 000

His powers :

D'spayre : You draw psychic sustenance from true fear, anguish, and despondency suffered by human beings and perhaps other sentient beings as well, and as such is considered to be a "psychic" or "spirit vampire." You can mystically instill fear in humans, but you can act indirectly and cause the victim to generate his own fear by reacting to the hallucinations you create. Your telepathic abilities enable you to probe the victim's mind and seek out the images that would cause the most anguish, terror, sadness, and possibly even suicidal urges. The powers you have also include dimensional
travel, the ability to transform into a gaseous form, and the ability to summon a tower. The tower is a magical artifact that serves as your base. It is an obsidian tower tone mile tall radiates an aura of evil and despair to anyone in its vicinity. You can summon it to appear to any whom you choose to see it.

Franklin Richards : You are able to project your astral form and have precognitive dreams. You possess immeasurable psionic powers and can manipulate and alter reality with no limit. You have unchecked telepathic and telekinetic powers, battle-trained reflexes.

Grey Gargoyle : The ability to transform any object or person you touches with your right hand into stone. The power works on people and the clothing they wear, although it would only affect a battle suit, not its wearer. If two people were holding hands and you touches only one of them, only the one you touched would be affected.

Headlok : The ability of mind control. You can mentally enslave only one individual at a time, as such domination require a large amount of concentration. You can induce hallucinations and cast illusions against an unlimited number of targets as long as you have already gained control of their minds.

 

His moves :

16. S.S. Deadly Bomb - A semi-large energy ball strong enough to destroy the Earth. It is used in the
movies only.

21. Energy Gun - An attack used by Janenba. He shoots energy balls out of holes in his chest like a machine gun.

35. Kame Hame Ha "Turtle Destruction Blast"-Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Kame Sennin, and it took him 50 years to perfect it. It was performed by Gokou after only having seen the move done once. The name Kame Hame Ha was thought up by Akira Toriyama's wife. In an interview, Akira said, "I told my wife I just couldn't think of a name for the attack. Then she said", "How about Kame Hame Ha?".

44. Renzokou Kame Hame Ha "Continuous Kame Hame Ha"-A training technique Gokou uses only once while training in the Capsule Corp. Gravity Ship. He fires several Kame Hame Ha's which circle towards him and then he tries to block them.

53. Kikou Ha-Standard energy wave blasts. They aren't particularly strong and are just used as defensive moves or as distractions.

129. Super Ghost Kamikaze Attack-Gotenks' first successful attack used on Super Buu. Gotenks spits out a white blob which turns into a floating ghost of him. The ghost has its own personality and is semi-cocky. When the ghost is touched or jarred even lightly, it will explode. Buu finds this out the hard way.

158. Chikyuu Hokai no Ichigeki "Destruction of Earth in One Attack"-The second most devastating attack ever performed in DBZ. This attack of performed by Kid Buu blows up the Earth in only a matter of seconds.

208. Big Bang Attack-This is Vegita's first attack he coins as a Super Saiya-jin. He raises his right palm then charges for an instant, and lets a powerful ball of energy shoot out of his palm towards his opponent. What happens when the ball of energy hits the opponent? Well, the name is self-explanatory. Notice that Vegita's attacks are all written in Katakana, not traditional Hiragana or Kanji. Akira Toriyama made Vegita use attacks with English names because he felt they suited his personality, whereas the attacks of a proper well-spoken character such as Piccolo are written only in Kanji and Hiragana.

210. Final Flash-This is Vegita's second most powerful attack. The scene in which he charges up for this attack in the anime is REALLY cool. Vegita puts his wrists together directly in front of himself, then charges up for a while, and eventually lets loose a HUGE blast of energy. Once again, this attack is written in Katakana and pronounced in English, (with a bad Japanese accent).

237. Makkankosappo "Screw Beam of the Devil"-This is Piccolo's signature attack in DBZ. He raises the index and middle fingers of his right hand to his head, then charges up. When he first performed this attack, it took him 5 minutes to gather the energy for the attack. By the end of the series, he does the attack instantly. The beam itself resembles a screw. There is a straight beam, surrounded by a spiral of energy. When it was first used in DBZ, this was the most powerful attack of its time.

282. Black Bomb Kamehameha - It's a mix of Big bang attack and Kamehameha. Used by Gojita SSJ4. Requires to have learned Big bang attack and Kamehameha.

294. Kakusanyudokodan - Fires many Ki bolts around the opponent, surrounding them, then controls the bolts so they all shoot toward their target.

298. Terror Blast - This is formed when you create two energy balls (one in each hand) and it's shot when both hands are touching each other. Creating a huge energy blast.

What happened

 


Goro's Story

One day I was training in the desert. I was messing around with a new move when something went wrong and I went flying into some type of mystical tomb. Looking around it seemed that it was a place where someone was sealed way for all eternity but everything was written in ancient sayajin writing. Down the corridor I found a pillar with a stone tablet sticking out of it. The pillar was in front of a door made out of some sort of strange metal. I pulled out the stone and started reading the writing out loud. When all the sudden the door started opening. Once it was opened I saw a coffin looking thing. Once I opened all I saw was a old skeleton. All I thought was it was a very expensive burial for just one person. Then I turned around and started to walk away when the skeleton came to life and grabbed me. The skeleton started sucking energy out of me. I became unconscious from lack of energy. When I awoke 5 men were standing around me. The looked like they were some type of guards maybe of the tomb. Once I was able to stand again the told me of the monster I just release and that the only way to kill him was to lock him up in the tomb. And that I must do it before the takes the energy from the 3 sages of Vegeta or I would never be able to seal him again. No matter how strong he was and that he would stop at nothing to get the sages. Even if it meant destroying every thing in sight. The sages are and are located as follow. Air sage= Located at the look out on earth. Fire Sage= located in Nameks core. Water Sage=located in the deepest sea on Kaioshin. Goro will not be able to get the sages with out getting energy like he did from you. Hurry you do not have much time. Tell your friends. You must not let him find all three sages. Knowing him he will go for the air sage then the water sage and last but the strongest the fire sage. You must stop him before he kills us all.

His level is 100 and his Stats are 8,000

He will gain 1,000 in all Stats per sages he get except the fire sage from witch he gets immortality for a week.

 

 His moves :

S.S. Deadly Bomb
Super S.S. Deadly Bomb
Big Bang Attack
Makenposanpo
Kamehameha
Terror Blast
Finish Buster
 


Tundra's Story

Tundra was once a pure hearted Saiyajiin. I thought he was stupid for being good, since I was Diablo. He would always try to help me. But I always turn him down. I wish I would have been nicer to him. But instead, I always turned away. One day, the Tsufurujins came, and started destroying Vegeta. I signed with the Tsufurus,for 500,000 dollars, for bad things. I was up against my brother. I was unmerciful. I killed him. But, 6 weeks ago, he came back, still good. I was willing to turn over a new leaf. That's why I turn good. But Tundra was evil. I first saw that when he KILLED MY FRIEND. When my friend came back, he blamed me. That's why we aren't friends no more. But I keep on looking for Tundra. I will kill him again for wrecking my friend and mine friendship. How do I know him so well? Well, this be Vegito,his brother. Oh,and just in case your wondering, he has all the race items needed to use those moves.
 

His Level is 100 and all stats 1,100.
 

HIS MOVES

1. Ekishyou Ka - A very gruesome attack used by Majin Buu where he liquifies and shoots himself down an opponent's throat. He then expands his body inside the victim causing them to explode messily. Requires 3 charges.

2. Udebunri Kougeki - An attack performed by Buu where he rips off his arm and uses it as an aerial weapon.

3. Energy Absorption - An attack used by Artificial Humans in which they grab either their opponent's mouth, or energy attack, (Like the Kame Hame Ha). They then use the red balls on their palms to absorb their opponent's energy.

4. Akumaito Kousen-An attack used to find the evil in a person's heart, then make the person explode. If there is no evil in the victim's heart, then the attack is useless.

5. Rocket Punch-A nifty attack performed by some Artificial Humans. They point their arm at an opponent, then fire it off at them like a rocket. While it's not very strong, it's a surprising technique.

 6. Taiyouken "Solar Fist"-Throughout the series, Tenshinhan has invented some really useful attacks, but this is the one attack he created that's used the most by other characters as well. In order for the attack to work, the sun has to be out. The user raises their hands to the sides of their face, and then shout out the name of the attack. The sun's light is then reflected directly into the face of the unfortunate victim, causing them to lose sight for a period of time.

 7. Dynamite Kick-This attack is sort of different for the two individuals who perform it. For Mr. Satan, it's just a normal kick with a special name. The other character who uses this attack, (Gotenks), actually kicks the opponent, then lands several yards away, and an explosion goes off where he connected with his kick. You start with Mr. Satan Dynamite Kick until you reach Level 25 then you can use Gotenks form of it.

 8. Cell Junior Umidatsu-Cell's ability to expel from his body, as many duplicates of himself as he like. The Cell Jr's are little Cells who, like the Saibaimen, lack speech and are sadistic. They are exactly like Cell in almost every way, except they are blue instead of green, they have slightly less power than Cell and they cannot regenerate body parts.

 9. Super Saiya-jin-Probably the most popular form of battle in Dragon Ball Z from the defeat of Freeza to the end. This is something only Saiya-jin or human/Saiya-jin hybrids can accomplish (example: Gohan, Goten and Trunks). When a Saiya-jin is in the Super Saiya-jin state, their hair turns a blond color, their eyes turn turquoise and they are usually surrounded by a yellow ki. The state of Super Saiya-jin is attained by accomplished by attaining several requirements. The Saiya-jin must have a quiet, pure and calm heart. The Saiya-jin must also have a certain amount of power. Vegita knew Gokou would be able to attain Super Saiya-jin when he demonstrated his skills against the Ginyu Tokusentai at a power level of 90,000. The final requirement is extreme rage and lust for battle. This is why it was so difficult for Gokou to attain SSJ, because he's not normally an angry person. Once in the SSJ state, the Saiya-jin's heart is filled with anger. Because of this, Gokou cannot form a Genki Dama when he's in the SSJ state since he needs to have a pure heart to do so. An interesting fact is that the SSJ we normally see, (the blond hair etc.), is actually a weird transformation. The true Legendary Super Saiya-jin who existed 1,000 years before Dragon Ball Z did not change in that fashion. He became a golden Oozaru. The reason Gokou and the rest change differently is because their tales are removed. (Stats +10).
 
 11. Super Saiya-jin Dai 2 Dankai "Ultimate Super Saiya-jin Stage 2"-The Ultimate SSJ state is used briefly in DBZ right before the Cell Game. This state of SSJ increases the Saiya-jin's power, but not by much. The state itself looks pretty cool though because the Saiya-jin's body becomes totally pumped up. (Stats +15).
 

 12. Super Saiya-jin Dai 3 Dankain "Ultimate Super Saiya-jin Stage 3"-This stage looks REALLY cool, unfortunately it's only used in battle once. The Saiya-jin's body becomes HUGE and muscular. The picture of Trunks in this state in the manga is really cool because his entire body fills the picture. The Saiya-jin's power is increased by a huge amount during while in this state, however because of the muscular pump-up, the Saiya-jin is very slow moving and can leave openings for attacks if their opponent is skilled enough to spot them. (Stats +20).
 

 13. Super Saiya-jin 2-Super Saiya-jin 2 AKA "The Super Saiya-jin beyond Super Saiya-jin", was first seen being used by Gohan in the Cell Saga. Although it's arguable as to when he first really reached this level. (Some say in the Room of Spirit and Time, some say during the Cell Game) It's clear that this is the most suitable form of SSJ to be used in battle with strong villains. The Saiya-jin's power is increased immensely and their speed does not suffer at all. And unlike Super Saiya-jin 3, it does not use up the character's energy as quickly. (Stats +30).
 

 14. Super Saiya-jin 3-The most powerful SSJ attained in DBZ. SSJ is probably my favorite level just because it looks so COOL! The Saiya-jin's hair turns blond and their eyes turn turquoise, but the major change is that the Saiya-jin's hair grows to an incredibly long length and their eyebrows disappear. SSJ3 Gokou may even have been the strongest character in DBZ. Gokou says that if he were to reach Full Power SSJ3 he could defeat Kid Buu. Unfortunately, he never reaches Full Power because being in the SSJ3 state uses up a LOT of energy and Gokou ran out of energy before he could reach Full Power. (Stats +40).

 15. Super Saiya-Jin Full Power - This is the last step before reaching Super Saiya-jin Level 2. To be able to increase the Ssj level they don't have to use any "special" ability just concentrate all of the energy. To do that they have to train not only with their bodies but with their minds also. That way we get all of the power of a Super Saiya-jin San Dankai without all the deformations. In this stage they look a lot more calm and without that KI aura around them.

 16. Super Saiya-jin 4 -  Your hair doesn't turn blonde, it turns a reddish brown, and you grow a tail, and fur on your back, and legs, and only a few Saiyajins got to SSJ4 actually Vegeta and Gokou. (Stats +50).

 17.Tri Form-Same as Bi Form but you split into 3 people that get each 1/3 of your Stats.
 

 18. Finish Buster - Strong Megablast. Trunks' strongest attack.

 19. Tail control - Allow any Saiyajin that as his tail, not to get hurt when someone grab or pull it.

 20. Black Bomb Kamehameha - It's a mix of Big bang attack and Kamehameha. Used by Gojita SSJ4. Requires to have learned Big bang attack and Kamehameha.

 21. Kamikaze - A person summons up all of there energy and does a self detonation destroying themselves and possibly their opponent.

 22. Big Bang Attack-This is Vegita's first attack he coins as a Super Saiya-jin. He raises his right palm then charges for an instant, and lets a powerful ball of energy shoot out of his palm towards his opponent. What happens when the ball of energy hits the opponent? Well, the name is self-explanatory. Notice that Vegita's attacks are all written in Katakana, not traditional Hiragana or Kanji. Akira Toriyama made Vegita use attacks with English names because he felt they suited his personality, whereas the attacks of a proper well-spoken character such as Piccolo are written only in Kanji and Hiragana. Akira Toriyama revealed this during an interview in one of the
 Daizenshyu.

 23. Oozaru Beam Cannon - A blast of energy shot from an Oozaru's hand does massive damage. Takes 2 charges.

 24. Oozaru Mouth Blast - A blast of energy shot from the mouth of an Oozaru.

 25. Ring Jyou no Energy Ball-This attack is used in the anime only, and it's sort of cool. When Vegita and Gokou are fighting each other for the last time, Vegita bashes Gokou against a rock wall and knocks him dizzy. He then shoots out five rings of energy that chain his wrists, feet and neck to the rock wall. He then sentences Gokou, "TO DEATH! BY DISMEMBERMENT!". Requires 2 charges.

 26. Oozaru - The ability of a Saiya-jin to transform into a giant ape-like creature when they absorb 17,000,000 Brute Waves. While in this state, a Saiya-jin power is increased ten times their normal power

 27. Kame Hame Ha "Turtle Destruction Blast"-Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Kame Sennin, and it took him 50 years to perfect it. It was performed by Gokou after only having seen the move done once. The name Kame Hame Ha was thought up by Akira Toriyama's wife. In an interview, Akira said, "I told my wife I just couldn't think of a name for the attack. Then she said", "How about Kame Hame Ha?".

 28. Ashi kara Kame Hame Ha "From the Feet Kame Hame Ha" - A technique used by Gokou during the 23rd Tenkaichi Budoukai to propel himself at Piccolo. He needed his hands free, so he fired the blast from his feet.

29. Kame Hame Ha Gaeshi - Gokou's ability to use a Kame Hame Ha, to counter another KameHame Ha. This was used to block Jackie Chun's Kame Hame Ha at the 21st Tenkaichi Budoukai.

30. Hana Gaeshi Kame Ha-Tenshinhan's ability to block a Kame Hame Ha by putting his hands together in front of his chest.

31. Kame Hame Ha Max Power - Jackie Chun's strongest Kame Hame Ha that he used to blow up the moon.
 
32. Eye Beam - A quick blast shot from the pupils that is very destructive. Artificial Human 20 used it to destroy most of an island.
 
33. Chou Kame Hame Ha "Ultimate Kame Hame Ha" - A very powerful Kame Hame Ha used against Piccolo in the 23rd Tenkaichi Budoukai.
 

34. Waiting Kame Hame Ha - A type of Kame Hame Ha where Gokou waits for his opponent to attack him, then lets the blast loose. He only uses it once against Freeza.

35. Magaru Kame Hame Ha "Turn Around Kame Hame Ha" - A type of Kame Hame Ha that seems to miss the opponent, but then turns around and hits them in the back.

36. Renzokou Kame Hame Ha "Continuous Kame Hame Ha" - A training technique Gokou uses only once while training in the Capsule Corp. Gravity Ship. He fires several Kame Hame Ha's which circle towards him and then he tries to block them.

37. Kienzan - A swirling disc of energy that looks and sounds like a buzz saw. It can cut through ALMOST anything. Requires 2 charges.

38. Anoyo kara no Shunkan Idou - Gokou's ability to teleport instantly from the after-life to Earth, even when he's dead. This is used only in the movies.

39. Ryu Ken "Dragon Fist"-Any Street Fighter fans? This is arguably Gokou's ultimate physical attack. Unfortunately, it's only used in a movie and DB, GT, so it doesn't really count. Gokou rushes his opponent and raises his right fist. He shouts the words every person who's ever been to an arcade knows, "RYU KEN!". Then Gokou disappears and is replaced by a golden dragon. The dragon charges straight through the target's stomach, then coils itself around the victim. While this is going on, more sections of the dragon shoot up from the ground and wrap around the now reeling victim. Then the dragon constricts, and completely annihilates the target in a bright flash of light. When the attack is finished, the dragon is gone. This especially cool attack has to be seen to be believed. Requires 3 charges max amount of damage is 10x your PW stat.

40. Terror Blast - This is formed when you create two energy balls (one in each hand) and it's shot when both hands are touching each other. Creating a huge energy blast. Require 2 charges.

41. GMX Wave - You charge up all of your energy in which channels power from all 5 elements. The Wave is shot like the kame hame ha, but instantly kills your opponent 10x his/her Level. This attacks can only be dodged by teleport techniques.

42. All of Vegito's Made up moves.

Tundra's Finisher

Backslide Rodeo- Tundra powers up and makes a snowboard, and makes the enemy and every surrounding area into a half pipe. He goes down the half pipe at 700 MPH and does a back flip onto the ground, electrifying everything, and does a flying Teleport Kamehameha and goes SSJ4,and punches a hole into the enemy.

 


Lin Suzukee's Story

Lin Suzukee was a powerful assassin of the ancient time. Her Pharaoh treated her like a queen for her awesome skills She was a Samurai-Ninja gone bad.  Her speed is matched only by the flow of time (meaning that she can freeze time like Guldo from the Ginyu Force). She has a magic Katana which, if her enemies are beaten, steals their soul and adds it to the power of the blade.  She has a huge Ki, and defense, but her strength is her lowest stat. She as great knowledge of ancient magic and martial arts. She was killed a long time ago by an ancient priest who opposed her Pharaoh, but soon after her death, all the necessary requirements were taken to bring her back to life, in her tomb. Unfortunately, the priests attacked the tomb and sealed it before she could be revived. Today the tomb is well hidden in the desert. From the day you light the torches, it is said that she would get back to life in 10 days and that any shock would wake her up sooner.

Level : 70
HP : 1 000
PW : 250
BP : 500
MP : 5 000

Her moves:

Control Fire Can use Fire powers.
Control Ice Can use Ice powers.
Control Water Can use Water powers.
Control Earth Can use Earth powers.
Control Lightning Can use Lightning powers.
Control Light Can use Light powers.
Control Shadow Can use Shadow powers.
Telekinesis Move object and people on a short range distance, with your eyes.
Freeze Freeze, in short range, people for 3 turns, with your hands.
Premonitions Get flashes of the future.
Strength Increase your body size and strength by 25 %.
Mutation Let you transform into anyone who as lower PL than you have.
Hallucination Let you create 1 hallucination.
Move Swap You gain one move of your opponent for the owl match.
Crumple You point at the ground under your opponent and the ground automatically creates a hold, doing major damage.

10. Iroke Kougeki "Sexiness Attack" - An attack in which the attractive assailant removes most of their clothes in order to stun their opponent.

27. Kaifuku Power "Healing Power" - The ability to completely heal people near death with hands.

29. Kakuremi no Jyustu - A ninja technique in which the user hides under a fake rock.

32. Kanashibari no Jyutsu - A technique used to completely stop a person from moving using psychic powers. The only downside is, if the user gets distracted, they can't keep control of the victim.

35. Kame Hame Ha "Turtle Destruction Blast"-Dragon Ball's signature attack. The user gathers energy between the palms of their hands and then releases it. The technique was invented by Kame Sennin, and it took him 50 years to perfect it. It was performed by Gokou after only having seen the move done once. The name Kame Hame Ha was thought up by Akira Toriyama's wife. In an interview, Akira said, "I told my wife I just couldn't think of a name for the attack. Then she said", "How about Kame Hame Ha?".

60. Yubisaki kara no Kikou Ha-A single blast of energy shot from the fingertips.

61. Yubisaki kara Renzokou Kikou Ha-Continuous blasts of energy shot from the fingertips.

76. Kuukanteni Punch and Kick-An odd move where the user stays in one place and can throw various punches and kicks into portals. A portal will then open up behind the opponent and the punch or kick will go right through. Used only in the movies.

82. Guru Guru Gamu-A sticky gummy substance that's shot at an opponent and holds them in place.

107. Zanzou Majyutsu-Same as the above, but instead of speed, the after-image is created by magic.

121. Shyougeki Ha-Character's ability to cause long distance explosions by raising their fingertips.

128. Tsui Ton no Jyutsu-A ninja technique with which the user can breathe underwater with the aid of a pond reed. (How Gokou counters this move and the reaction it gets is hysterical.).

138. Speed Up-A technique used to increase.....speed.

148. Time Stop-A cheap attack used only by Gurudo. By holding his breath he can freeze time and run around doing as he pleases. The only stipulation is, he can hold time, as long as he can hold his breath.

154. Tatamigaeshi-A ninja technique which floorboards of a house are lifted up and used as a shield against shurikens.

163. Chou no Ryoku-This is a cheap move performed by the villains in DBZ Movie 9. They can bind a person with invisible strands of energy that are near impossible to break free from.

198. Barrier-The character creates an impenetrable barrier of ki around themselves.

199. Magic Barrier-A weak barrier created by magic. This type of barrier can be broken through.

221. Bunshin - A technique where the user can sprout independently acting and thinking duplicate of themselves that fight alongside them. This is only used in the anime and movies. Only 1 duplicate that as of your Stats.

268. Gallet Gun-You fire multiple shots of energy at one time.


Jin Suzukee's Story

Jin is a magical priest, the big brother of Lin Suzukee, but unlike her he wasn't evil, he was in fact good and that's why King Yemma put him in charge of protecting the Snake Way. He was a master in magic this is why he is so powerful using magic. Unfortunately the fact that someone damaged the Sneak Way pushed his rage to a all new level where coming back is not an option.

Level : 80
HP : 1 000
PW : 50
BP : 1 000
MP : 10 000

His moves:

Soul Trap Dimension - You trap the soul of your opponent into another Dimension after you have beaten him. While he is in this Dimension the only thing he can do is learn, train or quest in the void of the Dimension.

Magical Regeneration - You can regenerate any part of your body using your magical abilities. You can even heal your self from mortal wounds.

 

196. Paparapa - Babidi's magic words that have various effects such as teleportation and making things appear. Think of it as, "Abra Kadabra".

199. Magic Barrier - A weak barrier created by magic. This type of barrier can be broken through.

204. Power Ball-This is the ball of energy that helps a Saiya-jin transform into the Oozaru state. The ball explodes in mid-air and the gasses inside the ball mix with the atmosphere producing a large amount of Brute Waves. The gasses stay together for about 90 minutes, then they diffuse, and the Saiya-jin must use the attack again. Contrary to what American DBZ states, Gokou's father DID NOT develop this attack. Gokou's father was not a scientist, he was a low-class Saiya-jin fighter.

60. Yubisaki kara no Kikou Ha - A single blast of energy shot from the fingertips.

61. Yubisaki kara Renzokou Kikou Ha - Continuous blasts of energy shot from the fingertips. Must know #60 first.

62. Renzokou Kikou Ha-Continuous blasts of ki shot from the hands. Must know #60 and 61 first.

 

Control Fire Can use Basic Fire powers.
Control Fire 2 Let you do more damage with Fire.
Control Fire 3 Let you attack multiple targets with Fire.
Control Fire 4 Let you attack multiple targets with Fire, but with more damage.
Control Ice Can use Basic Ice powers.
Control Ice 2 Let you do more damage with Ice.
Control Ice 3 Let you attack multiple targets with Ice.
Control Ice 4 Let you attack multiple targets with Ice, but with more damage.
Control Water Can use Basic Water powers.
Control Water 2 Let you do more damage with Water.
Control Water 3 Let you attack multiple targets with Water.
Control Water 4 Let you attack multiple targets with Water, but with more damage.
Control Earth Can use Basic Earth powers.
Control Earth 2 Let you do more damage with Earth.
Control Earth 3 Let you attack multiple targets with Earth.
Control Earth 4 Let you attack multiple targets with Earth, but with more damage.
Control Lightning Can use Basic Lightning powers.
Control Lightning 2 Let you do more damage with Lightning.
Control Lightning 3 Let you attack multiple targets with Lightning.
Control Lightning 4 Let you attack multiple targets with Lightning, but with more damage.
Control Wind Can use Basic Wind powers.
Control Wind 2 Let you do more damage with Wind.
Control Wind 3 Let you attack multiple targets with Wind.
Control Wind 4 Let you attack multiple targets with Wind, but with more damage.
Control Light Can use Basic Light powers.
Control Light 2 Let you do more damage with Light.
Control Light 3 Let you attack multiple targets with Light.
Control Light 4 Let you attack multiple targets with Light, but with more damage.
Control Shadow Can use Basic Shadow powers.
Control Shadow 2 Let you do more damage with Shadow.
Control Shadow 3 Let you attack multiple targets with Shadow.
Control Shadow 4 Let you attack multiple targets with Shadow, but with more damage.
Telekinesis Move object and people on a short range distance, with your eyes.
Telekinesis 2 Move object and people on a long range distance, with your eyes.
Telekinesis 3 Move multiple targets at once.
Telekinesis 4 Move multiple targets at once, but when your done moving, an explosion fallows.
Freeze Freeze, in short range, people for 3 turns, with your hands.
Freeze 2 Freeze, in long range, people for 6 turns, with your hands.
Freeze 3 Freeze multiple targets at once.
Freeze 4 Everyone on the same planet that are not in a shield, in buildings or in bases, are frozen for a very long time.
Strength Increase your body size and strength by 25 %.
Strength 2 Increase your body size and strength by 50 %.
Strength 3 Increase your body size and strength by 75 %.
Strength 4 Increase your body size and strength by 100 %.
Blink Move anywhere on the same planet in a blink of the eyes.
Blink 2 Move anywhere in the same solar system in a blink of the eyes.
Blink 3 Move anywhere in a blink of the eyes.
Orb Transport your body and anything that touches you anywhere in the same solar system that your in.
Orb 2 Transport your body and anything that touches you anywhere.
Gain Power One of your finger is turn into a big needle and if you put this needle into your opponent you gain one of his powers at it's lowest level.
Gain Power 2 Same as Gain Power but you can gain up to 2 powers.
Gain Power 3 Same as Gain Power but you can gain up to 3 powers.
Touch of Darkness By enveloping their truncheons with dark essence of Hell, you are able to deplete vital energies from those they lash against. This ability to discharge this energy over short distances makes this a menacing attack.
Touch of Darkness 2 Same as Touch of Darkness but stronger.
Touch of Darkness 3 Same as Touch of Darkness 2 but on multiple targets.
Hallucination Let you create 1 hallucination.
Hallucination 2 Let you create 3 hallucinations.
Hallucination 3 Let you create 6 hallucinations.
Hallucination 4 Let you create unlimited hallucinations.
Move Swap You gain one move of your opponent for the owl match.
Move Swap 2 You gain 3 moves of your opponent for the owl match.
Move Swap 3 You gain 5 moves of your opponent for the owl match.
Move Swap 4 You gain 7 moves of your opponent for the owl match.
Crumple You point at the ground under your opponent and the ground automatically creates a hold, doing major damage.
Crumple 2 You point at the ground under your opponent and the ground automatically creates a hold, doing major damage, but more powerful than Crumple.
Crumple 3 You point at the ground under your opponents and the ground automatically creates a hold, doing major damages.
Crumple 4 You point at the ground under your opponents and the ground automatically creates a hold, doing major damages, but more powerful than Crumple 3.
Death Coil Death Coil is a particularly potent variation of the Touch of Darkness. By channeling the necromantic powers of the underworld through his ghoulish form, you create a field of dark energy that drains the life-force from the one you use it on.
Swap The ability to change the location of 2 things with each other on a short distance.
Swap 2 The ability to change the location of 2 things with each other on a long distance.
Swap 3 The ability to change the location of 2 things with each other on a planetary distance.
Swap 4 The ability to change the location of 2 things with each other on a universal distance.
Count Down Spell When used, give 30 min max to finish the match or all people in the match (not the ref) die.
Invisibility Spell You become invisible for 3 turns. You have 20% of chance of getting hit by an attack.
Invisibility Spell 2 You become invisible for 4 turns. You have 15% of chance of getting hit by an attack.
Invisibility Spell 3 You become invisible for 5 turns. You have 10% of chance of getting hit by an attack.
Poison Cloud Spell The caster creates a cloud comprised of brimstone, acid and poisonous gases to envelop and choke his target.
Poison Cloud Spell 2 Same as Poison Cloud Spell but stronger.
Poison Cloud Spell 3 The caster creates a cloud comprised of brimstone, acid and poisonous gases to envelop and choke his targets.
Guide Spell Help you find your way and items more easily.
Healing Spell Let you heal anyone to full power. When caste need 3 turns to rest.
Healing Spell 2 Let you heal multiple people to full power. When caste need 1 turn to rest for every person you healed.
Cure Spell Let you cure anything such as poison, effects of the Black Water Mist, etc. Only on one person and takes 4 days to rest after being caste.
Cure Spell 2 Same as Cure Spell, but on multiple people. Takes 1 day of resting for every person you cure.
Protection Spell Protect you from any spell for the match.
Circle Of Flame Spell You create a fire wall all around your opponent for 3 turns. He cannot move or attack other wise he will get burned. He can only escape by flying.
Circle Of Flame Spell 2 You create a fire wall all around your opponents for 6 turns. They cannot move or attack other wise t hey will get burned. They can only escape by flying.
Circle Of Flame Spell 3 You create a fire cage all around your opponents for 9 turns. They cannot move or attack other wise t hey will get burned. They can't even escape by flying.
Summon Dragon A Dragon appeared for 3 turns and shoot Fire balls at your opponent each time you attack.
Summon Dragon 2 A dragon appeared for 6 turns and shoot Fire balls at your opponent each time you attack.
Summon Gryphon Rider A Gryphon appeared for 3 turns and the rider shoot hammers at your opponent each time you attack.
Summon Gryphon Rider 2 A Gryphon appeared for 6 turns and the rider shoot hammers at your opponent each time you attack.
Summon Water Elemental
A Water Elemental appeared for 3 turns and shoot water waves and balls at your opponent each time you attack.
Summon Water Elemental 2 A Water Elemental appeared for 6 turns and shoot water waves and balls at your opponent each time you attack.
Summon Fire Elemental
A Fire Elemental appeared for 3 turns and shoot fire waves and balls at your opponent each time you attack.
Summon Fire Elemental 2 A Fire Elemental appeared for 6 turns and shoot fire waves and balls at your opponent each time you attack.
Summon Daemon
A Daemon appeared for 3 turns and shoot fire swords at your opponent each time you attack.
Summon Daemon 2 A Daemon appeared for 6 turns and shoot fire swords at your opponent each time you attack.